Quick review: Lava Xolo A600 A Low-Cost Android With Style

Jan 20 2014, 14:04 IST
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Lava Xolo A600 Lava Xolo A600
SummaryFor a price of Rs. 7,500 in stores, the Xolo A600 is very well priced.

Buying a low-cost smartphone naturally means having to compromise on some features. But does the Lava Xolo A600 ask you to sacrifice the right things while delivering on what matters?

Quick Tech Specs: 4.5-inch IPS display (960540 pixels) | 1.3GHz dual-core Mediatek MT6572W processor | 512MB RAM | 4GB storage + microSD slot | 5MP rear camera, VGA front camera | Wi-Fi 802.11 b/g/n | Bluetooth 3.0 | A-GPS | 1900mAh battery | Android 4.2 Jelly Bean


Design: Looking at the Xolo A600, youd be hard pressed to think this is a budget smartphone. While it doesnt have the design chops of a Sony, it stands apart from all the devices youd get in this range with its glossy plastic body, sharp edges and the chrome bands on the top and bottom. Even when you hold it, it doesnt feel cheap; although lets be honest, it doesnt feel expensive either.

Screen: The screen is often a disappointment in this range of smartphones, usually due to bad viewing angles, sunlight legibility or a poor touch response. The Xolo A600 actually scores well in all three aspects. The screen is what you look at and interact with the most, so it needs to be a good experience that you dont find lacking; and the A600 is the first budget handset to really deliver that. The only thing Id want is a scratch-resistant glass, but you have to go upwards of twice its current price to get that.

Performance: Sacrifices have to be made for budget handsets and Xolo has decided the processor and RAM to be where it cuts the price. The A600 is not for power users and not for gamers. Itll stutter on the latest games like Asphalt 8 and you wont be able to multi-task well on this phone. If youre an average user who doesnt need major multi-tasking and plays only basic games like Subway Surfer, youll be fine with this.

Memory: Out of the 4GB of ROM that the A600 ships with, only 2.5GB is available to the user, split across internal memory and phone storage. The unfortunate result is that you cant directly download games or apps of a size larger than 1.3GB on to the phoneand thats if your storage is empty, which it wont be soon. Its a real bottleneck and you need to be ready to install such

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